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Describes a GPU descriptor handle.

Syntax

Members

ptr
Type: UINT64
The address of the descriptor.

Remarks

This structure is returned by ID3D12DescriptorHeap::GetGPUDescriptorHandleForHeapStart. This structure is passed into the following methods: To get the handle increment size use ID3D12Device.GetDescriptorHandleIncrementSize

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

CD3DX12_GPU_DESCRIPTOR_HANDLE ID3D12Device.GetDescriptorHandleIncrementSize Core Structures
Last modified on August 20, 2026