Syntax
Members
SubresourceType: UINT The index of the subresource. Range
Type: D3D12_RANGE_UINT64 A memory range within the subresource.
Remarks
This structure is used by the AtomicCopyBufferUINT and AtomicCopyBufferUINT64 methods.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
