Syntax
Members
SRVOnlyTiledResourceTier3Type: BOOL A boolean value indicating whether the options require shader-resource view tier 3 tiled resource support. For more information, see D3D12_TILED_RESOURCES_TIER. RenderPassesTier
Type: D3D12_RENDER_PASS_TIER The extent to which a device driver and/or the hardware efficiently supports render passes. See D3D12_RENDERPASS_TIER.
RaytracingTier
Specifies the level of ray tracing support on the graphics device. See D3D12_RAYTRACING_TIER. RaytracingTierType: D3D12_RAYTRACING_TIER
Remarks
Pass D3D12_FEATURE_D3D12_OPTIONS5 to ID3D12Device::CheckFeatureSupport to retrieve a D3D12_FEATURE_DATA_D3D12_OPTIONS5 structure.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
