Syntax
Members
DXILLibraryType: D3D12_SHADER_BYTECODE The library to include in the state object. Must have been compiled with library target 6.3 or higher. It is fine to specify the same library multiple times either in the same state object / collection or across multiple, as long as the names exported each time don’t conflict in a given state object. NumExports
Type: UINT The size of pExports array. If 0, everything gets exported from the library.
pExports
Optional exports array. For more information, see D3D12_EXPORT_DESC. pExportsType: D3D12_EXPORT_DESC *
Requirements
Header: d3d12_xs.hLibrary: d3d12_xs.lib
Supported Platforms: XBOX Series consoles
