Syntax
Members
OffsetType: UINT64 Offset, in bytes, between the start of the parent resource and this subresource. RowPitch
Type: UINT The row pitch, or width, or physical size, in bytes, of the subresource data. DepthPitch
Type: UINT The depth pitch, or width, or physical size, in bytes, of the subresource data.
Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
