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Describes the multi-sampling image quality levels for a given format and sample count.

Syntax

Members

Format
Type: DXGI_FORMAT
A DXGI_FORMAT-typed value for the format to return info about. SampleCount
Type: UINT
The number of multi-samples per pixel to return info about. Flags
Type: D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG
Flags to control quality levels, as a bitwise-OR’d combination of D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS enumeration constants. The resulting value specifies options for determining quality levels. NumQualityLevels
Type: UINT
The number of quality levels.

Remarks

See D3D12_FEATURE.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Structures D3D12_FEATURE
Last modified on August 20, 2026