Sections of the guide
The guide consists of the following sections.GDK & game engines
The GDK & game engines section of the guide gives a description of the GDK and contains guides for using the GDK with the Unity Engine and the Unreal Engine.Steps for all games
The “Steps for all games” section of the guide describes the steps all games need to take to integrate with the GDK and publish in the Microsoft Store. Where APIs are referenced, the steps cover using the native C/C++ GDK APIs. The individual game engine guides in the previous section cover engine specific steps required to use GDK functionality. For example, accessing C# wrappers in the Unity Engine and using the online-subsystem in the Unreal Engine. This section includes the following steps.- Joining ID@XBOX
- Creating a Partner Center account
- Creating a project definition for your game
- Integrating the GDK with your game
- Publishing your game in Partner Center
