Syntax
Members
WidthInTexelsType: UINT The width in texels of the tile. HeightInTexels
Type: UINT The height in texels of the tile. DepthInTexels
Type: UINT The depth in texels of the tile.
Remarks
This structure is used by the GetResourceTiling method.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
