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Describes the subresources of a texture that are accessible from a depth-stencil view.

Syntax

Members

Format
Type: DXGI_FORMAT
A DXGI_FORMAT-typed value that specifies the viewing format. For allowable formats, see Remarks. ViewDimension
Type: D3D12_DSV_DIMENSION
A D3D12_DSV_DIMENSION-typed value that specifies how the depth-stencil resource will be accessed. This member also determines which _DSV to use in the following union. Flags
Type: D3D12_DSV_FLAGS
A combination of D3D12_DSV_FLAGS enumeration constants that are combined by using a bitwise OR operation. The resulting value specifies whether the texture is read only. Pass 0 to specify that it isn’t read only; otherwise, pass one or more of the members of the D3D12_DSV_FLAGS enumerated type. Texture1D
Type: D3D12_TEX1D_DSV
A D3D12_TEX1D_DSV structure that specifies a 1D texture subresource. Texture1DArray
Type: D3D12_TEX1D_ARRAY_DSV
A D3D12_TEX1D_ARRAY_DSV structure that specifies an array of 1D texture subresources. Texture2D
Type: D3D12_TEX2D_DSV
A D3D12_TEX2D_DSV structure that specifies a 2D texture subresource. Texture2DArray
Type: D3D12_TEX2D_ARRAY_DSV
A D3D12_TEX2D_ARRAY_DSV structure that specifies an array of 2D texture subresources. Texture2DMS
Type: D3D12_TEX2DMS_DSV
A D3D12_TEX2DMS_DSV structure that specifies a multisampled 2D texture. Texture2DMSArray
Type: D3D12_TEX2DMS_ARRAY_DSV
A D3D12_TEX2DMS_ARRAY_DSV structure that specifies an array of multisampled 2D textures.

Remarks

These are valid formats for a depth-stencil view:
  • DXGI_FORMAT_D16_UNORM
  • DXGI_FORMAT_D24_UNORM_S8_UINT
  • DXGI_FORMAT_D32_FLOAT
  • DXGI_FORMAT_D32_FLOAT_S8X24_UINT
  • DXGI_FORMAT_UNKNOWN
A depth-stencil view can’t use a typeless format. If the format chosen is DXGI_FORMAT_UNKNOWN, the format of the parent resource is used. Pass a depth-stencil-view description into ID3D12Device::CreateDepthStencilView to create a depth-stencil view.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Structures
Last modified on August 20, 2026