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Describes a group of barriers of a given type.

Syntax

Members

Type
Type: D3D12_BARRIER_TYPE
The type of barriers in the group. NumBarriers
Type: UINT32
The number of barriers in the group. pGlobalBarriers
Type: const D3D12_GLOBAL_BARRIER *
A pointer to an array of D3D12_GLOBAL_BARRIER structures, if Type is D3D12_BARRIER_TYPE::D3D12_BARRIER_TYPE_GLOBAL. pTextureBarriers
Type: const D3D12_TEXTURE_BARRIER *
A pointer to an array of D3D12_TEXTURE_BARRIER structures, if Type is D3D12_BARRIER_TYPE::D3D12_BARRIER_TYPE_TEXTURE. pBufferBarriers
Type: const D3D12_BUFFER_BARRIER *
A pointer to an array of D3D12_BUFFER_BARRIER structures, if Type is D3D12_BARRIER_TYPE::D3D12_BARRIER_TYPE_BUFFER.

Remarks

Requirements

Header: d3d12_xs.h
Library: d3d12_xs.lib
Supported Platforms: XBOX Series consoles

See Also

Last modified on August 20, 2026