Syntax
Members
FirstElementType: UINT64 Number of elements between the beginning of the buffer and the first element to access. NumElements
Type: UINT The total number of elements in the view.
Remarks
Use this structure with a D3D12_RENDER_TARGET_VIEW_DESC structure to view the resource as a buffer.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
