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Sets a descriptor table into the graphics root signature.

Syntax

Parameters

RootParameterIndex [in]
Type: UINT
The slot number for binding. BaseDescriptor [in]
Type: D3D12_GPU_DESCRIPTOR_HANDLE
A GPU_descriptor_handle object for the base descriptor to set.

Return value

Type: void None.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

ID3D12GraphicsCommandList
Last modified on August 20, 2026