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Describes a memory range in a 64-bit address space.

Syntax

Members

Begin
Type: UINT64
The offset, in bytes, denoting the beginning of a memory range. End
Type: UINT64
The offset, in bytes, denoting the end of a memory range. End is one-past-the-end.

Remarks

End is one-past-the-end. When Begin equals End, the range is empty. The size of the range is (End - Begin). This structure is used by the D3D12_SUBRESOURCE_RANGE_UINT64 structure.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Structures
Last modified on August 20, 2026