Syntax
Parameters
Return value
Type: D3D12_GPU_DESCRIPTOR_HANDLE Returns the GPU descriptor handle that represents the start of the heap. If the descriptor heap is not shader-visible, a null handle is returned.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
