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Describes the input-buffer data for the input-assembler stage.

Syntax

Members

pInputElementDescs
Type: const D3D12_INPUT_ELEMENT_DESC *
An array of D3D12_INPUT_ELEMENT_DESC structures that describe the data types of the input-assembler stage. NumElements
Type: UINT
The number of input-data types in the array of input elements that the pInputElementDescs member points to.

Remarks

This structure is a member of the D3D12_GRAPHICS_PIPELINE_STATE_DESC structure.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Structures
Last modified on August 20, 2026