Syntax
Members
TypeType: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE The type of acceleration structure. NumDescs
Type: UINT The number of descriptions.
Remarks
This structure functions like the inverse of the inputs to an acceleration structure build, focused on the instance or geometry details, depending on the acceleration structure type.Requirements
Header: d3d12_xs.hLibrary: d3d12_xs.lib
Supported Platforms: XBOX Series consoles
