Syntax
Members
FirstArraySliceType: UINT The index of the first texture to use in an array of textures. ArraySize
Type: UINT Number of textures to use.
Remarks
This structure is one member of a shader-resource-view description, D3D12_SHADER_RESOURCE_VIEW_DESC.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
