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Specifies a depth and stencil value.

Syntax

Members

Depth
Type: FLOAT
Specifies the depth value. Stencil
Type: UINT8
Specifies the stencil value.

Remarks

This structure is used in the D3D12_CLEAR_VALUE structure.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Structures
Last modified on August 20, 2026