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Describes a parameter to a meta command.

Syntax

Members

Name
Type: LPCWSTR
The parameter name. Type
Type: D3D12_META_COMMAND_PARAMETER_TYPE
A D3D12_META_COMMAND_PARAMETER_TYPE specifying the parameter type. Flags
Type: D3D12_META_COMMAND_PARAMETER_FLAGS
A D3D12_META_COMMAND_PARAMETER_FLAGS specifying the parameter flags. RequiredResourceState
Type: D3D12_RESOURCE_STATES
A D3D12_RESOURCE_STATES specifying the expected state of a resource parameter. StructureOffset
Type: UINT
The 4-byte aligned offset for this parameter, within the structure containing the parameter values, which you pass when creating/initializing/executing the meta command, as appropriate.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
Last modified on August 20, 2026