Syntax
Members
NameType: LPCWSTR The parameter name. Type
Type: D3D12_META_COMMAND_PARAMETER_TYPE A D3D12_META_COMMAND_PARAMETER_TYPE specifying the parameter type. Flags
Type: D3D12_META_COMMAND_PARAMETER_FLAGS A D3D12_META_COMMAND_PARAMETER_FLAGS specifying the parameter flags. RequiredResourceState
Type: D3D12_RESOURCE_STATES A D3D12_RESOURCE_STATES specifying the expected state of a resource parameter. StructureOffset
Type: UINT The 4-byte aligned offset for this parameter, within the structure containing the parameter values, which you pass when creating/initializing/executing the meta command, as appropriate.
Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
