Syntax
Members
IndexOrFirstMipLevelType: UINT The index of the first mip level in the range; or a subresource index, if NumMipLevels is zero. If a subresource index, then you can use the value
0xffffffff to specify all subresources.
NumMipLevelsType: UINT Number of mip levels in the range, or zero to indicate that IndexOrFirstMipLevel is a subresource index. FirstArraySlice
Type: UINT Index of first array slice in the range. Ignored if NumMipLevels is zero. NumArraySlices
Type: UINT Number of array slices in the range. Ignored if NumMipLevels is zero. FirstPlane
Type: UINT First plane slice in the range. Ignored if NumMipLevels is zero. NumPlanes
Type: UINT Number of plane slices in the range. Ignored if NumMipLevels is zero.
Remarks
Requirements
Header: d3d12_xs.hLibrary: d3d12_xs.lib
Supported Platforms: XBOX Series consoles
