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Indicates the level of support for 64KB-aligned MSAA textures, cross-API sharing, and native 16-bit shader operations.

Syntax

Members

MSAA64KBAlignedTextureSupported
Type: BOOL
Indicates whether 64KB-aligned MSAA textures are supported. SharedResourceCompatibilityTier
Type: D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER
Indicates the tier of cross-API sharing support. Native16BitShaderOpsSupported
Type: BOOL
Indicates native 16-bit shader operations are supported. These operations require shader model 6_2. For more information, see the 16-Bit Scalar Types HLSL reference.

Remarks

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Last modified on August 20, 2026