Syntax
Members
RTFormatsType: DXGI_FORMAT[8] Specifies a fixed-size array of DXGI_FORMAT values that define the format of up to 8 render targets. NumRenderTargets
Type: UINT Specifies the number of render target formats stored in the array.
Remarks
This structure is primarily intended to be used when creating pipeline state stream descriptions that contain multiple contiguous render target format descriptions.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
