Syntax
Members
cpuDescriptorType: D3D12_CPU_DESCRIPTOR_HANDLE A D3D12_CPU_DESCRIPTOR_HANDLE. The CPU descriptor handle corresponding to the render target view(s) (RTVs). BeginningAccess
Type: D3D12_RENDER_PASS_BEGINNING_ACCESS A D3D12_RENDER_PASS_BEGINNING_ACCESS. The access to the RTV(s) requested at the transition into a render pass. EndingAccess
Type: D3D12_RENDER_PASS_ENDING_ACCESS A D3D12_RENDER_PASS_ENDING_ACCESS. The access to the RTV(s) requested at the transition out of a render pass.
Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
