Syntax
Members
NumDescriptorRangesType: UINT The number of descriptor ranges in the table layout. pDescriptorRanges
Type: const D3D12_DESCRIPTOR_RANGE1 * An array of D3D12_DESCRIPTOR_RANGE1 structures that describe the descriptor ranges.
Remarks
Samplers are not allowed in the same descriptor table as constant-buffer views (CBVs), unordered-access views (UAVs), and shader-resource views (SRVs). D3D12_ROOT_DESCRIPTOR_TABLE1 is the data type of the DescriptorTable member of D3D12_ROOT_PARAMETER1. Use a D3D12_ROOT_DESCRIPTOR_TABLE1 when you set D3D12_ROOT_PARAMETER1’s SlotType member to D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE. Refer to the helper structure CD3DX12_ROOT_DESCRIPTOR_TABLE1.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
