Syntax
Members
pDataType: const void * A pointer to a memory block that contains the subresource data. RowPitch
Type: LONG_PTR The row pitch, or width, or physical size, in bytes, of the subresource data. SlicePitch
Type: LONG_PTR The depth pitch, or width, or physical size, in bytes, of the subresource data.
Remarks
This structure is used by a number of the helper functions, refer to Helper Structures and Functions for D3D12.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
