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Specifies depth-stencil view options.

Syntax

Constants

Remarks

Specify a combination of the values in this enumeration in the Flags member of a D3D12_DEPTH_STENCIL_VIEW_DESC structure. The values are combined by using a bitwise OR operation. Limiting a depth-stencil buffer to read-only access allows more than one depth-stencil view to be bound to the pipeline simultaneously, since it is not possible to have read/write conflicts between separate views.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Enumerations
Last modified on August 20, 2026