GameInputFlightStickState
Describes the state of a flight stick.Syntax
Members
buttonsType: GameInputFlightStickButtons The flight stick buttons that are pressed. hatSwitch
Type: GameInputSwitchPosition Position of the hat switch. roll
Type: float Normalized roll value in the range [-1.0, 1.0]. pitch
Type: float Normalized pitch value in the range [-1.0, 1.0]. yaw
Type: float Normalized yaw value in the range [-1.0, 1.0]. throttle
Type: float Normalized throttle value in the range [-1.0, 1.0].
Remarks
This structure is used by the IGameInputReading::GetFlightStickState method. For more information, see the Getting data from readings section of GameInput readings. For a related code example, see A simple gamepad input loop.Requirements
Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
Overview of GameInputGameInput
