GameInputSwitchPosition
Enumerates positions of a switch on an input device.Syntax
Constants
Remarks
Not every switch supports each value. This enumeration is used in the GameInputFlightStickState structure and the IGameInputReading::GetControllerSwitchState method. For intermediate and advanced use cases of the GameInput API, see Advanced GameInput topics.Requirements
Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
Overview of GameInputGameInput
