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GameInputSwitchPosition

Enumerates positions of a switch on an input device.

Syntax

Constants

Remarks

Not every switch supports each value. This enumeration is used in the GameInputFlightStickState structure and the IGameInputReading::GetControllerSwitchState method. For intermediate and advanced use cases of the GameInput API, see Advanced GameInput topics.

Requirements

Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consoles

See also

Overview of GameInput
GameInput

Version History

Last modified on August 20, 2026