GameInputForceFeedbackConstantParams
Defines a constant physical aspect of a force-feedback effect.Syntax
Members
envelopeType: GameInputForceFeedbackEnvelope The modifying envelope on a force-feedback effect. magnitude
Type: GameInputForceFeedbackMagnitude The amount of force being applied by a force-feedback effect.
Remarks
GameInputForceFeedbackConstantParams is a member of the GameInputForceFeedbackParams structure.
The CreateForceFeedbackEffect method allocates hardware resources in the motor for a new force feedback-effect with a specified set of parameters and returns an IGameInputForceFeedbackEffect instance to track those resources. A HRESULT error is returned if there are insufficient hardware resources to create the effect or if the requested effect is not supported by the hardware. Force-feedback effects are defined by their parameters and are stored in the GameInputForceFeedbackParams structure.
Requirements
Header: GameInput.h Advanced GameInput topicsOverview of GameInput
GameInput
