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IGameInputReading::GetFlightStickState

Retrieve a view of the input reading that describes the state of a flight stick.

Syntax

Parameters

state   _Out_
Type: GameInputFlightStickState*
Interpretation of the input as a flight stick input.

Return value

Type: bool Returns true on successful interpretation of a flight stick. Returns false when attempting to read an input that is not recognized as a flight stick. Input API Overview
IGameInputReading

Version History

Last modified on August 4, 2026