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GameInputArcadeStickState

Describes the state of an arcade stick.

Syntax

Members

buttons
Type: GameInputArcadeStickButtons
The inputs from an arcade stick.

Remarks

This structure is used by the IGameInputReading::GetArcadeStickState method. For more information, see the Getting data from readings section of GameInput readings. For a related code example, see A simple gamepad input loop.

Requirements

Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consoles

See also

Overview of GameInput
GameInput

Version History

Last modified on August 31, 2026