GameInputFlightStickInfo
Describes the properties of a flight stick.Syntax
Members
menuButtonLabelType: GameInputLabel Physical label for Menu button. viewButtonLabel
Type: GameInputLabel Physical label for View button. firePrimaryButtonLabel
Type: GameInputLabel Physical label for primary fire button. fireSecondaryButtonLabel
Type: GameInputLabel Physical label for secondary fire button. hatSwitchUpLabel
Type: GameInputLabel Physical label for up input from hat switch. hatSwitchDownLabel
Type: GameInputLabel Physical label for down input from hat switch. hatSwitchLeftLabel
Type: GameInputLabel Physical label for left input from hat switch. hatSwitchRightLabel
Type: GameInputLabel Physical label for right input from hat switch. aButtonLabel
Type: GameInputLabel Physical label for A button. bButtonLabel
Type: GameInputLabel Physical label for B button. xButtonLabel
Type: GameInputLabel Physical label for X button. yButtonLabel
Type: GameInputLabel Physical label for Y button.
Remarks
This structure is used in the GameInputDeviceInfo structure.GameInputDeviceInfo is used by the IGameInputDevice::GetDeviceInfo method.
For more information, see GameInput devices.
Requirements
Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
Overview of GameInputGameInput
