GameInputMouseState
Describes the state of a mouse.Syntax
Members
buttonsType: GameInputMouseButtons State of the mouse buttons. positionFlags
Type: GameInputMousePosition State of the mouse positions. positionX
Type: int64_t Cumulative x-axis change in the position of the mouse. positionY
Type: int64_t Cumulative y-axis change in the position of the mouse. absolutePositionX
Type: int64_t Absolute x-axis position of the mouse. absolutePositionY
Type: int64_t Absolute y-axis position of the mouse. wheelX
Type: int64_t Cumulative change in the x-axis scroll wheel. wheelY
Type: int64_t Cumulative change in the y-axis scroll wheel.
Remarks
This structure is used by the IGameInputReading::GetMouseState method. Mouse and scroll-wheel movements are not reported as absolute positions. Calculate deltas by subtracting the values in the current reading from the values in the previous reading. GameInput will present any available trackpad devices as a single virtual mouse device. For more information, see GameInput readings.Requirements
Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesConceptual documentation
See also
Overview of GameInputGameInput
