GameInputRacingWheelInfo
Describes the properties of a racing wheel.Syntax
Members
menuButtonLabelType: GameInputLabel Physical label for Menu button. viewButtonLabel
Type: GameInputLabel Physical label for View button. previousGearButtonLabel
Type: GameInputLabel Physical label for previous-gear selector (button). nextGearButtonLabel
Type: GameInputLabel Physical label for next-gear selector (button). dpadUpLabel
Type: GameInputLabel Physical label for D-pad up. dpadDownLabel
Type: GameInputLabel Physical label for D-pad down. dpadLeftLabel
Type: GameInputLabel Physical label for D-pad left. dpadRightLabel
Type: GameInputLabel Physical label for D-pad right. aButtonLabel
Type: GameInputLabel Physical label for A button. bButtonLabel
Type: GameInputLabel Physical label for B button. xButtonLabel
Type: GameInputLabel Physical label for X button. yButtonLabel
Type: GameInputLabel Physical label for Y button. leftShoulderButtonLabel
Type: GameInputLabel Physical label for left shoulder button. rightShoulderButtonLabel
Type: GameInputLabel Physical label for right shoulder button. leftThumbstickButtonLabel
Type: GameInputLabel Physical label for left thumbstick button. hasClutch
Type: bool Indicates whether the racing wheel has a clutch input. hasHandbrake
Type: bool Indicates whether the racing wheel has a handbrake input. hasPatternShifter
Type: bool Indicates whether the racing wheel has a pattern shifter. minPatternShifterGear
Type: int32_t The lowest gear of the pattern shifter. maxPatternShifterGear
Type: int32_t The highest gear of the pattern shifter. maxWheelAngle
Type: float The maximum angle of the racing wheel. extraButtonCount
Type: uint32_t The number of device buttons that are not mapped to racing wheel buttons. extraAxisCount
Type: uint32_t The number of device axes that are not mapped to racing wheel axes.
Remarks
This structure is used in the GameInputDeviceInfo structure.GameInputDeviceInfo is used by the IGameInputDevice::GetDeviceInfo method.
For more information, see GameInput devices.
Requirements
Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
Overview of GameInputGameInput
