GameInputKeyboardInfo
Describes the properties of a keyboard.Syntax
Members
kindType: GameInputKeyboardKind Layout of the keyboard by keyboard type. layout
Type: uint32_t Layout of the keyboard by country/region and language. This parameter contains the Keyboard Layout ID values that are identical to those provided by the GetKeyboardLayoutName function, but expressed as a 32-bit integer instead of a string. keyCount
Type: uint32_t Number of keys on the keyboard. functionKeyCount
Type: uint32_t Number of function keys on the keyboard. maxSimultaneousKeys
Type: uint32_t Maximum number of simultaneous keystrokes that can be registered. platformType
Type: uint32_t Keyboard platform type. platformSubtype
Type: uint32_t Keyboard platform subtype.
Remarks
This structure is used in the GameInputDeviceInfo structure.GameInputDeviceInfo is used by the IGameInputDevice::GetDeviceInfo method.
For more information, see GameInput devices.
Requirements
Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
Overview of GameInputGameInput
