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GameInputForceFeedbackMotorInfo

Defines the force-feedback motor information.

Syntax

Members

supportedAxes
Type: GameInputFeedbackAxes
Supported axes that the force-feedback motor can apply force. isConstantEffectSupported
Type: bool
Denotes whether a constant force-feedback effect is supported. isRampEffectSupported
Type: bool
Denotes whether a ramp force-feedback effect is supported. isSineWaveEffectSupported
Type: bool
Denotes whether a sine wave force-feedback effect is supported. isSquareWaveEffectSupported
Type: bool
Denotes whether a square wave force-feedback effect is supported. isTriangleWaveEffectSupported
Type: bool
Denotes whether a triangle wave force feedback-effect is supported. isSawtoothUpWaveEffectSupported
Type: bool
Denotes whether a sawtooth up wave force-feedback effect is supported. isSawtoothDownWaveEffectSupported
Type: bool
Denotes whether a sawtooth down wave force-feedback effect is supported. isSpringEffectSupported
Type: bool
Denotes whether a spring force-feedback effect is supported. isFrictionEffectSupported
Type: bool
Denotes whether a friction force-feedback effect is supported. isDamperEffectSupported
Type: bool
Denotes whether a damper force feedback-effect is supported. isInertiaEffectSupported
Type: bool
Denotes whether an inertia force-feedback effect is supported.

Remarks

The GameInputForceFeedbackMotorInfo structure is a member of GameInputDeviceInfo. It defines the information about a force-feedback motor and uses a pointer to the GameInputFeedbackAxes enumeration. On modern devices, force feedback is typically used on racing wheels with one single-axis motor connected to the steering wheel itself. However, the GameInput API supports devices with any number of force-feedback motors and assigns a unique index number to each motor on a device. The “normal” axis is used for special cases where the applied force is dimensionless, such as a pressure suit for a flight simulator.

Requirements

Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consoles

Conceptual documentation

See also

Advanced GameInput topics
Overview of GameInput
GameInputDeviceInfo
GameInput

Version History

Appendix: Previous versions

v0

Last modified on August 31, 2026