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GameInputRacingWheelState

Describes the state of a racing wheel.

Syntax

Members

buttons
Type: GameInputRacingWheelButtons
State of the buttons on a racing wheel. patternShifterGear
Type: int32_t
Current gear selected on the pattern shifter. wheel
Type: float
Position of the wheel, normalized as a value in the range [-1.0, 1.0]. throttle
Type: float
Position of the throttle, normalized as a value in the range [0.0, 1.0]. brake
Type: float
Position of the brake, normalized as a value in the range [0.0, 1.0]. clutch
Type: float
Position of the clutch, normalized as a value in the range [0.0, 1.0]. handbrake
Type: float
Position of the handbrake, normalized as a value in the range [0.0, 1.0].

Remarks

This structure is used by the IGameInputReading::GetRacingWheelState method. To determine whether a racing wheel has a clutch, handbrake, or pattern shifter, examine the GameInputRacingWheelInfo structure. For more information, see GameInput readings.

Requirements

Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consoles

See also

Overview of GameInput
GameInput

Version History

Last modified on August 31, 2026