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Specifies blend factors, which modulate values for the pixel shader and render target.

Syntax

Constants

Remarks

Source and destination blend operations are specified in a D3D12_RENDER_TARGET_BLEND_DESC structure.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Enumerations
Last modified on August 20, 2026