Syntax
Constants
Remarks
This enum is used by the D3D12_RENDER_TARGET_BLEND_DESC structure.Requirements
Header: d3d12_xs.h or d3d12_x.hLibrary: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family
Identifies which components of each pixel of a render target are writable during blending.
Related topics
D3D12_RENDER_TARGET_BLEND_DESCD3D12_BLEND_DESCD3D12_STATIC_BORDER_COLORD3D12_DEPTH_WRITE_MASKD3D12_DRED_ENABLEMENT