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Specifies the mode used by a WriteBufferImmediate operation.

Syntax

Constants

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Enumerations ID3D12GraphicsCommandList::WriteBufferImmediate
Last modified on August 20, 2026