Specifies that the cache shouldn’t be used to look up data, and shouldn’t have new data stored in it. Attempts to use/create a cache while it’s disabled result in DXGI_ERROR_NOT_CURRENTLY_AVAILABLE.
D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE
Specfies that use of the cache should be resumed.
D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR
Specfies that any existing contents of the cache should be deleted.