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Identifies the portion of a depth-stencil buffer for writing depth data.

Syntax

Constants

Remarks

This enum is used by the D3D12_DEPTH_STENCIL_DESC structure.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

CD3DX12_DEPTH_STENCIL_DESC Core Enumerations
Last modified on August 20, 2026