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Identifies the type of data contained in an input slot.

Syntax

Constants

Remarks

Specify one of these values in the member of a D3D12_INPUT_ELEMENT_DESC structure to specify the type of data for the input element of a pipeline state object.

Requirements

Header: d3d12_xs.h or d3d12_x.h
Library: d3d12_xs.lib or d3d12_x.lib
Supported Platforms: XBOX Series consoles and XBOX One family

See Also

Core Enumerations
Last modified on August 20, 2026