GameInputRacingWheelButtons
Enumerates buttons on a racing wheel.Syntax
Constants
Remarks
This enumeration is used in the GameInputRacingWheelState structure. You can combine values to read multiple buttons simultaneously.GameInputRacingWheelA, GameInputRacingWheelB, GameInputRacingWheelX, GameInputRacingWheelY, GameInputRacingWheelLeftShoulder, GameInputRacingWheelRightShoulder, GameInputRacingWheelLeftThumbstick, and GameInputRacingWheelRightThumbstick are not part of the racing wheel mappings. These are instead values copied from the gamepad button report. If there is no gamepad mapped to the device, these values will always be 0.
For more information, see the Getting data from readings section of GameInput readings.
This enumeration can additionally be used with the IGameInputMapper::GetRacingWheelButtonMappingInfo method to retrieve mapping information for a specific racing wheel button.
Requirements
Header: GameInput.h Supported platforms: Windows, XBOX One family consoles and XBOX Series consolesSee also
Overview of GameInputGameInput
