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Get the lobby server property’s value from its key.

Syntax

Parameters

lobby   PFLobbyHandle The handle of the lobby. key   char*
is null-terminated
The key of the property. value   char**
library-allocated output, may return nullptr
The output value associated with the key. An output null value signifies the property wasn’t present.

Return value

Type: HRESULT S_OK if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PFMultiplayerGetErrorMessage().

Remarks

If this lobby isn’t a client-owned lobby, no property value is returned.

Requirements

Header: PFLobby.h

See also

PFLobby members
Last modified on August 10, 2026