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Gets the max member count of the lobby.

Syntax

Parameters

lobby   PFLobbyHandle The handle of the lobby. maxMemberCount   uint32_t*
output
The output max member count.

Return value

Type: HRESULT S_OK if the call succeeded or an error code otherwise. The human-readable form of the result can be retrieved via PFMultiplayerGetErrorMessage().

Remarks

If this lobby object was created by calling PFMultiplayerJoinLobby(), this method will return an error until PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyUpdatedStateChange with PFLobbyUpdatedStateChange::maxMembersUpdated set to true. If joining the lobby succeeds, this field is guaranteed to be populated by the time PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyJoinLobbyCompletedStateChange.

If this lobby object was created by calling PFMultiplayerClaimServerLobby(), this method will return an error until PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyUpdatedStateChange with PFLobbyUpdatedStateChange::maxMembersUpdated set to true. If claiming the lobby succeeds, this field is guaranteed to be populated by the time PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyClaimServerLobbyCompletedStateChange.

Requirements

Header: PFLobby.h

See also

PFLobby members
Last modified on August 10, 2026