Skip to main content
Get the lobby property value from its key.

Syntax

Parameters

lobby   PFLobbyHandle The handle of the lobby. key   char*
is null-terminated
The key of the property. value   char**
library-allocated output, may return nullptr
The output value associated with the key. An output null value signifies the property wasn’t present.

Return value

Type: HRESULT S_OK if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PFMultiplayerGetErrorMessage().

Remarks

Lobby properties are only visible to members of the lobby.

If this lobby object is still in the process of asynchronously being created, joined, or claimed via a call to PFMultiplayerCreateAndJoinLobby(), PFMultiplayerCreateAndClaimServerLobby, PFMultiplayerClaimServerLobby() or PFMultiplayerJoinLobby(), this method will return no properties.

Requirements

Header: PFLobby.h

See also

PFLobby members
Last modified on August 10, 2026