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Get the list of lobby property keys.

Syntax

Parameters

lobby   PFLobbyHandle The handle of the lobby. propertyCount   uint32_t*
output
The output count of lobby properties. keys   char* const**
library-allocated output array of size *propertyCount
The output array of lobby property keys.

Return value

Type: HRESULT S_OK if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PFMultiplayerGetErrorMessage().

Remarks

Lobby properties are only visible to members of the lobby.

If this lobby object is still in the process of asynchronously being created, joined, or claimed via a call to PFMultiplayerCreateAndJoinLobby(), PFMultiplayerCreateAndClaimServerLobby, PFMultiplayerClaimServerLobby() or PFMultiplayerJoinLobby(), this method will return no keys.

Requirements

Header: PFLobby.h

See also

PFLobby members
Last modified on August 10, 2026