Requirement
Titles must ship the required number of achievements and their associated Gamerscore at launch. You can add achievements and Gamerscore at any time after launch — with or without new content — but not beyond the calendar and lifetime limits below.- A single achievement can’t exceed 200 Gamerscore.
- Every achievement in the title must be achievable.
- Unlocking achievements in the base game or a content update must represent a thorough exploration of, or engagement with, game content.
“Semi-annual” means January–June and July–December. Base-game achievements and Gamerscore do not count against the semi-annual limits.
Test cases
055-01 Achievements
- Review the total Gamerscore and total number of achievements supported by the title.
- Play through the title and attempt to earn every achievement.
- Repeat step 2 after resuming from connected standby.
- Repeat step 2 while disconnected from XBOX services.
- Every achievement can be earned.
- Achievements unlock only when their criteria are met.
- Achievements represent a thorough exploration of, or engagement with, game content.
- The launch build has 1000 Gamerscore spread across 10–100 achievements.
- An achievement doesn’t unlock when its criteria are met, or unlocks before its criteria are met.
- Achievements can be trivially unlocked without engaging with core gameplay.
- The launch build has more or fewer than 10–100 achievements, or less/more than 1000G.
- A single achievement exceeds 200 Gamerscore.
- Achievements fail to unlock after resuming from connected standby or after reconnecting to XBOX services.
