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XR-055 is tested in Certification. All games targeting XBOX consoles are required to have Achievements and meet the following requirements. Demos aren’t allowed to have achievements; however, they have the option of supporting Hero Stats.

Requirement

Titles must ship the required number of achievements and their associated Gamerscore at launch. You can add achievements and Gamerscore at any time after launch — with or without new content — but not beyond the calendar and lifetime limits below.
  • A single achievement can’t exceed 200 Gamerscore.
  • Every achievement in the title must be achievable.
  • Unlocking achievements in the base game or a content update must represent a thorough exploration of, or engagement with, game content.
“Semi-annual” means January–June and July–December. Base-game achievements and Gamerscore do not count against the semi-annual limits.

Test cases

055-01 Achievements

  1. Review the total Gamerscore and total number of achievements supported by the title.
  2. Play through the title and attempt to earn every achievement.
  3. Repeat step 2 after resuming from connected standby.
  4. Repeat step 2 while disconnected from XBOX services.
Pass:
  • Every achievement can be earned.
  • Achievements unlock only when their criteria are met.
  • Achievements represent a thorough exploration of, or engagement with, game content.
  • The launch build has 1000 Gamerscore spread across 10–100 achievements.
Fail:
  • An achievement doesn’t unlock when its criteria are met, or unlocks before its criteria are met.
  • Achievements can be trivially unlocked without engaging with core gameplay.
  • The launch build has more or fewer than 10–100 achievements, or less/more than 1000G.
  • A single achievement exceeds 200 Gamerscore.
  • Achievements fail to unlock after resuming from connected standby or after reconnecting to XBOX services.
Last modified on August 6, 2026