- XBOX
- XBOX
- Microsoft Store on Windows
Prerequisites
- Enrollment as an XBOX creator. To learn more, see XBOX Creator Onboarding.
- Active Partner Center account. If you don’t have an account yet, contact your XBOX team.
- Approved Game Concept for your product. To learn more, see Submit game concepts.
Install the Game Development Kit (GDK)
- XBOX
- Microsoft Store on Windows
Create a game package
When you prepare your game for release, combine the executable (.exe) and all required content into a single package. To create packages, use the MakePkg tool (MakePkg.exe) included in the GDK.- XBOX
- Microsoft Store on Windows
- Console games use the XVC format.
- PC games use the MSIXVC format.
- Other package types aren’t supported.
Packaging tools embedded in game engines
Some game engines, such as Unity and Unreal Engine, include built-in packaging tools. Implementation varies by engine, so refer to your engine’s documentation for guidance.Upload a game package
Prerequisites
Before you upload a package, make sure you have:- XBOX
- Microsoft Store on Windows
- A valid package:
- MSIXVC for XBOX on PC.
- XVC for XBOX consoles.
- Includes the executable (.exe) and all required content.ny other content that the game needs.
- For XBOX Play Anywhere, prepare both package formats.
- An EKB (Escrow Key Blob) file for each package.
- A Symbols (.zip) file for each package.
- A Submission Validator (.xml) file for each package.
- For more information, see Submission validator introduction.
Package upload process
Sign in to [Partner Center�13�.
On the **Home** page, select **Apps and games**.
On the **Apps and games | Overview** page, select your game, or search for it.
Select **Packages**.
Select **Upload package** in the **Main** branch.
Select **Browse your files**, then select the package to upload.
When prompted, upload the **EKB (Escrow Key Blob)** file.
Upload the **Symbols** (.zip) file generated during packaging.
Upload the **Submission Validator** (.xml) log file generated during packaging.
Select **Save draft**.
